Release Date: January 27th, 2023

Last year, a viewer sent me this bat controller for a potential video topic. After finishing up the big Super Mario Kart video, I decided to make a video that was a little less intense, and so I chose to break out the Batter Up bat. I really enjoyed learning about the company behind this product, Sports Sciences. This video ending up being not only about the bat, but about the quick rise and fall of Sports Sciences.

I had trouble figuring out a title for this video. This is a pretty niche topic, so simply calling it “Batter Up Bat” probably wouldn’t garner much attention. Kristin suggested the subtitle “Play Super Nintendo With a Baseball Bat.” I always try to make sure my titles are accurate to what the video is about. Luckily, that ended up being 100% accurate!


Bator, Oulan. “The TeeVGolf.” Banzzai (FR), November 1994.
Popular Science. “Batter Up!,” December 1994.
Electronic Gaming Monthly. “Batter Up Advertisement,” July 1995.
The Plain Dealer. “Batter Up Turns Living Rooms into Jacobs Field,” September 14, 1994.
Black, Dorian. “Versatility of PC Platform Justifies Spending Big Bucks.” The Age, February 8, 1994.
Burrill, William. “Get Your Hands on a Game for Swingers.” The Toronto Star, July 24, 1993.
Challender, Mary. “So-Called Reality.” The Des Moines Register, June 17, 1995.
The Akron Beacon Journal. “Company Works at Innovative Play,” January 2, 1995.
The News and Observer. “Computer Cuts for Piniella,” January 7, 1995.
Cook, Bob. “Sports Sciences Fights to Keep Company Alive.” Crain’s Cleveland Business, May 27, 1996.
———. “Sports Sciences Gets New Name, Financing.” Crain’s Cleveland Business, January 20, 1997.
Dille, Ed. “Batter Up!” Electronic Games, April 1995.
Gamboa, Glenn. “Baseball Strike Is Good for Business.” The Akron Beacon Journal, October 29, 1994.
———. “Tee off Indoors with a Hard Drive.” The Akron Beacon Journal, July 11, 1994.
Harrison, Kimberly. “Sports Sciences Steps to Plate with New Game.” Crain’s Cleveland Business, June 27, 1994.
Video Games The Ultimate Gaming Magazine. “Heads up, Swingers!,” January 1996.
Sega Visions. “Heavy Equipment,” December 1994.
PR Newswire. “Interactive Video Game Is a Hit with Baseball Enthusiasts,” June 21, 1994.
Kalita, S.Mitra. “Queens Inc. / Yifan Communications of Flushing Goes Public.” Newsday, September 27, 2000.
Electronic Gaming Monthly. “Lifestyles SCES Special,” September 1994.
States News Service. “No Headline,” December 7, 1993.
Oblander, Terry. “Summit Ready to Rescind Abatements; Companies Didn’t Meet Employment Projections.” The Plain Dealer, December 24, 1997.
Ong, Kace. “Computer Golf System Says It Can Improve Your Swing.” The Straits Times, April 26, 1994.
Quartermann. “Gaming Gossip.” Electronic Gaming Monthly, June 1995.
Sabath, Donald. “Driving the Blues Away; Game Allows Indoor Rounds of Winter Golf.” The Plain Dealer, December 11, 1993.
Business Wire. “Smart Games Interactive Announces New Marketing Thrust,” January 28, 1997.
“Smart Games Interactive Business Lookup,” n.d. Accessed December 28, 2022.
PR Newswire. “Sports Sciences Announces Merger; Will Expand 3-D Virtual Reality Capacity,” April 9, 1996.
PR Newswire. “Sports Sciences Announces Plan for Future Growth,” January 25, 1996.
“Sports Sciences Business Lookup,” n.d. Accessed December 28, 2022.
PR Newswire. “Sports Sciences Inc. Announces First Quarter 1994 Results,” May 24, 1994.
Business Wire. “Sports Sciences Inc. Reports Second Quarter 1995 Results,” August 15, 1995.
PR Newswire. “Sports Sciences’ Interactive Golf Games Win Two ’Innovations ‘94’ Awards,” June 1, 1994.
Business Wire. “Sports Sciences Introduces PC Version of Batter UP and Car-Racing Simulation Game at Consumer Electronics Show,” January 6, 1995.
Business Wire. “Sports Sciences Reports Record 3 Month and 9 Month Sales with Record Production of Its Virtual Reality Games,” November 18, 1994.
Video Games The Ultimate Gaming Magazine. “SportsWire: Swing, Batter!,” October 1994.
PR Newswire. “Step up to the Plate and Swing Right in Your Living Room – It’s Virtual Reality, Folks, in a Nifty New Dimension,” December 6, 1994.
Play Meter. “What’s New,” May 1993.
Electronic Gaming Monthly. “World Series A Bust, But Gamers Can Step Into The Electronic Batter’s Box,” November 1994.