In the late 80′s, SEGA launched the Genesis, a 16-bit console, to compete agains the dominant Nintendo. However, the outlook seemed dissapointing, and SEGA needed to make a move quickly. Seeing the power of Mario for Nintendo, SEGA decided to create their own mascot to compete against the plumber. This episode covers the creation of Sonic the Hedgehog, focusing on his journey from a simple napkin sketch to SEGA’s flagship franchise.
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When it comes to Nintendo characters, Kirby might be one of the most popular. The little pink puff-ball is cute, but his ability to steal abilities from his enemies is unique and makes a great game. From his debut on the Game Boy, Kirby took off and is now a mainstay in the Nintendo franchise. How did Kirby come about and what is he up to now? This episode discusses it all, including his creation and many of his best games.
With the popularity of the Nintendo Entertainment System growing, Capcom wanted a way to capitalize on the success. They did release a few arcade titles on the NES, but they needed a franchise on the system. Keiji Inafune would create who we know today as Mega Man. The franchise is still Capcoms most popular to date and has been released on a variety of different systems. Find out more about the creation and development of Mega Man on this episode of The Gaming Historian.