In 1995, Nintendo announced the Nintendo 64DD to keep up with their competitor, the Sony Playstation. The add-on would bring the Nintendo 64 online and have improved graphics, bigger games, and the ability to download updates to games. However, it wouldn’t be released until 1999, and was ultimately a complete failure. Learn more about this add-on, which was released only in Japan.
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In 1992, Galoob Toys released a device known as the Game Genie, which allowed players to manipulate their favorite Nintendo games. It was met with a lawsuit from Nintendo, who claimed the device violated their copyright on games. However, the courts disagreed and the Game Genie became one of the most popular cheat devices ever. The Gaming Historian takes a look at the Game Genie including it’s creation, the battle in the courtroom, and how the device worked.
In today’s world of internet gaming and high definition consoles, downloading and sharing content has never been easier. In fact, it has become a staple in every new console released. But back in the days of the Playstation and Nintendo 64, this was unheard of. That is, until the DexDrive was released. The DexDrive allowed users to share save files and content with each other easily, and was the beginning of downloadable content. This episode takes a closer look at the DexDrive.